AP tests have denied me time for gaming, but lately I've picked up League of Legends once again. Before I went on hiatus and put down the game, I had been on the verge of ragequitting and ready to just leave in the middle of the game.
See, every week or so they add a new character to the game, so frequently that some new characters enter the arena incredibly overpowered, or really underpowered. I had the privilege of playing against a few overpowered characters, especially one who would swing a giant greatsword, dealing massive damage and gaining invincibility while running around berserk. Just one example, but I couldn't stomach that and a few other annoyances any longer.
I put the game down for awhile, but after all this time, I'm glad I started playing once more. Although the professional life requires constant playing of the game, LoL spawned more joy in smaller, bite sized sessions and quitting after brilliant, nail bitingly close games.
Moral of the story: some games age well and are worth playing after so long, and others aren't. No screenshots today, I get too focused in game and forget to find the perfect Kodak moment.
That reminds me of an article I read about Nintendo having to compete with portable games. The design of the game itself depends on how it's built. The game pretty much depends on if you will play for five minutes or two hours.
ReplyDeleteyou must work harder my young jedi
ReplyDelete